The Book of Unusual Potions

A little fun Kickstarter that I found this week was “The Book of Unusual Potions” by Philip Reed. This book promises to contain many pages of potion ideas for any RPG game. It’s a really fun way to go about new potions that can accomplish new things in your Dungeon and Dragons or Pathfinder Campaign.

The Kickstarter page states:

Alongside scrolls, magic potions are one of those ubiquitous magic items that many of us don’t give a second thought. Potions can heal, boost character attributes, and generally serve as a quick fix and a tool to overcome in-game complications and obstacles. Some game systems apply limits to the power of potions, while others disregard “game balance” and approach potions as more of a video game-style instant enhancement. How you personally prefer to treat potions in your campaign is far more important than what the game’s rules may say.

Over the years, I’ve tried to make potions more than just a simple “drink this and gain Y benefit” item. I don’t feel as if I’ve quite succeeded in the past, though, in adding mystery and wonder to the magic potions that I’ve detailed in my work.

That’s where The Book of Unusual Potions comes into frame. This is a dedicated tome in which I try to give potions more twists, turns, and strangeness than in my earlier projects, an attempt at making these potions as entertaining in terms of flavor as they are in-game bonuses.

You will find the staples of the magic potion world within these pages – Potion of Strength, Potion of Healing, love potions, etc. – but each will bring with it something other than the usual “you heal X points of damage instantly” sort of language often assigned to these classic potions.


At the time of writing this article there are 36 hours left before the Kickstarter is up and it has already surpassed it’s goal of $1,500 at $14,500. If you are wanting to check out and get this PDF download for yourself you can see it at: